|
CUGL
2.0
|
This is the complete list of members for cugl::Vector, including all inherited members.
| cross(const Vector &u, const Vector &v) | cugl::Vector | friend |
| dot(const Vector &u, const Vector &v) | cugl::Vector | friend |
| draw(const Point &p=Point()) const | cugl::Vector | inline |
| drawNormal() const | cugl::Vector | inline |
| length() const | cugl::Vector | inline |
| Matrix (defined in cugl::Vector) | cugl::Vector | friend |
| norm() const | cugl::Vector | inline |
| normalize() | cugl::Vector | |
| operator!=(const Vector &x, const Vector &y) | cugl::Vector | friend |
| operator*(const Vector &u, const Vector &v) | cugl::Vector | friend |
| operator*(const Vector &v, GLfloat s) | cugl::Vector | friend |
| operator*(GLfloat s, const Vector &v) | cugl::Vector | friend |
| operator*=(GLfloat scale) | cugl::Vector | inline |
| operator+(const Vector &u, const Vector &v) | cugl::Vector | friend |
| operator+(const Vector &v, const Point &p) | cugl::Vector | friend |
| operator+(const Point &p, const Vector &v) | cugl::Vector | friend |
| operator+=(const Vector &v) | cugl::Vector | inline |
| operator-() const | cugl::Vector | inline |
| operator-(const Vector &u, const Vector &v) | cugl::Vector | friend |
| operator-=(const Vector &v) | cugl::Vector | inline |
| operator/(GLfloat scale) const | cugl::Vector | |
| operator/=(GLfloat scale) | cugl::Vector | |
| operator<<(std::ostream &os, const Vector &v) | cugl::Vector | friend |
| operator==(const Vector &x, const Vector &y) | cugl::Vector | friend |
| operator[](int i) | cugl::Vector | |
| operator[](int i) const | cugl::Vector | |
| Point (defined in cugl::Vector) | cugl::Vector | friend |
| Quaternion (defined in cugl::Vector) | cugl::Vector | friend |
| skew() | cugl::Vector | inline |
| translate() const | cugl::Vector | inline |
| unit() const | cugl::Vector | |
| Vector() | cugl::Vector | inline |
| Vector(GLfloat x, GLfloat y, GLfloat z) | cugl::Vector | inline |
| Vector(GLfloat coordinates[]) | cugl::Vector | inline |
| Vector(Point points[], int numPoints) | cugl::Vector | |
| Vector(const Point &p, const Point &q) | cugl::Vector | inline |
| Vector(const Quaternion &q) | cugl::Vector | inlineexplicit |
| x | cugl::Vector | private |
| y | cugl::Vector | private |
| z | cugl::Vector | private |