CUGL
2.0
|
This is the complete list of members for cugl::Vector, including all inherited members.
cross(const Vector &u, const Vector &v) | cugl::Vector | friend |
dot(const Vector &u, const Vector &v) | cugl::Vector | friend |
draw(const Point &p=Point()) const | cugl::Vector | inline |
drawNormal() const | cugl::Vector | inline |
length() const | cugl::Vector | inline |
Matrix (defined in cugl::Vector) | cugl::Vector | friend |
norm() const | cugl::Vector | inline |
normalize() | cugl::Vector | |
operator!=(const Vector &x, const Vector &y) | cugl::Vector | friend |
operator*(const Vector &u, const Vector &v) | cugl::Vector | friend |
operator*(const Vector &v, GLfloat s) | cugl::Vector | friend |
operator*(GLfloat s, const Vector &v) | cugl::Vector | friend |
operator*=(GLfloat scale) | cugl::Vector | inline |
operator+(const Vector &u, const Vector &v) | cugl::Vector | friend |
operator+(const Vector &v, const Point &p) | cugl::Vector | friend |
operator+(const Point &p, const Vector &v) | cugl::Vector | friend |
operator+=(const Vector &v) | cugl::Vector | inline |
operator-() const | cugl::Vector | inline |
operator-(const Vector &u, const Vector &v) | cugl::Vector | friend |
operator-=(const Vector &v) | cugl::Vector | inline |
operator/(GLfloat scale) const | cugl::Vector | |
operator/=(GLfloat scale) | cugl::Vector | |
operator<<(std::ostream &os, const Vector &v) | cugl::Vector | friend |
operator==(const Vector &x, const Vector &y) | cugl::Vector | friend |
operator[](int i) | cugl::Vector | |
operator[](int i) const | cugl::Vector | |
Point (defined in cugl::Vector) | cugl::Vector | friend |
Quaternion (defined in cugl::Vector) | cugl::Vector | friend |
skew() | cugl::Vector | inline |
translate() const | cugl::Vector | inline |
unit() const | cugl::Vector | |
Vector() | cugl::Vector | inline |
Vector(GLfloat x, GLfloat y, GLfloat z) | cugl::Vector | inline |
Vector(GLfloat coordinates[]) | cugl::Vector | inline |
Vector(Point points[], int numPoints) | cugl::Vector | |
Vector(const Point &p, const Point &q) | cugl::Vector | inline |
Vector(const Quaternion &q) | cugl::Vector | inlineexplicit |
x | cugl::Vector | private |
y | cugl::Vector | private |
z | cugl::Vector | private |